Hans im Glück · 2000
Curated achievements from official rules and the community, reviewed and arranged for the best play experience.
Progression Path
Earn new titles as you complete achievements in Carcassonne.
8 achievements
Take control of a road started by another player by outnumbering their meeples.
Take control of a farm started by another player by outnumbering their meeples.
Take control of a city started by another player by outnumbering their meeples.
Complete another player’s road without scoring from the tile yourself.
Trap a Meeple of another player in an unsolvable feature
Merge three of your farmers into the same field.
Win a city with 6 or more meeples, of any color, in the same city.
Get your city stolen and take it back.
14 achievements
Have all seven of your playable meeples on the map at once.
Score the 9 points for a monastery.
Block the construction of another player.
Place your first meeple as a farmer and leave it there until final scoring.
Draw a tile that cannot be legally placed.
Score a farmer connected to 6+ cities without sharing control.
Score 9 Points for a monastery in the same turn you placed it.
Score two cities with cathedrals.
Complete two separate features you control with a single tile.
Complete three separate features you control with a single tile.
Finish the game with non of your meeples remaining on the map.
Score a city of 15+ tiles.
Score a city containing both Cathedral tiles (Credit: gametemplar)
Score a city of 20+ tiles.
7 achievements
Score an isolated circular road.
Score a heart-shaped city.
Score a rocket-shaped city.
Build a perfect 6×6 grid with no gaps.
Build a perfect 7x7 grid without any gap.
Score a monastery surrounded by 8 city tiles.
Score a meeple-shaped city.
10 achievements
Complete a four-tile city arranged as a 2×2 square History note: The Bastide Saint-Louis was constructed on a planned quadrangular layout organised around a central square. Its creation was authorised by Louis IX in the 13th century.
Complete a city with exactly two distinct roads leaving it. History note: The two principal entrances to the medieval Cité are the Narbonnaise Gate and the Aude Gate.
Keep one of your knights in the same unfinished city for at least 15 of your turns, then complete that city. Carcassonne fell to the Albigensian Crusaders on 15 August 1209 after a siege lasting 15 days.
Complete a road containing 12+ tiles with a city at each end. History note: Carcassonne’s medieval Bridge "Pont Vieux" has 12 stone arches. Until the 19th century, it was the only connection between the fortified Cité and the lower town.
Complete two citys directly on each side of the river. History note: The medieval Cité stands on the right bank of the Aude, while the Bastide Saint-Louis developed on the opposite bank after residents were displaced from the suburbs beneath the walls.
Have a road system containing 36+ tiles History note: The UNESCO-listed Canal du Midi system contains approximately 360 kilometres of navigable waterways connecting the Mediterranean, Carcassonne with the Atlantic.
Build a City with 52+ towers printed on the tiles. (Usally a Citywall on a tile has 3-5 towers depicted) History note: The fortified Cité of Carcassonne has 52 towers and two concentric defensive walls extending for approximately three kilometres.
Complete five separate cities in one game. Historical reference: Aguilar, Peyrepertuse, Puilaurens, Quéribus, and Termes are traditionally known as the Five Sons of Carcassonne. After the Treaty of Corbeil established the Franco-Aragonese border in 1258, these royal mountain fortresses formed a defensive network commanded from Carcassonne.
Complete four separate cities that all border the same field. Historical reference: Around 18 kilometres north of Carcassonne, the Lastours site contains four castles Cabaret, Tour Régine, Surdespine, and Quertinheux, clustered along the same rocky ridge.
Complete eight separate cities in one game. Historical reference: A historically connected group of eight major fortresses comprises Carcassonne, Aguilar, Lastours, Montségur, Peyrepertuse, Puilaurens, Quéribus, and Termes. Together, they represent the fortified territorial system developed by French royal power in the 13th century.