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Rummy

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Rummy

Rummy

Rummy

2–6
60 min.
Low
3 players
Showcase

Curated achievements from official rules and the community, reviewed and arranged for the best play experience.

No Progression Path has been created for Rummy yet. As more achievements are added, a path can take shape.

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Variants

7 achievements

0/7
After Game

-Each player is dealt 13 cards. -Your initial meld must be worth at least 40 points. -Once cards have been melded, they may not be rearranged. -An ace is worth 11 points when played after a king and 1 point when played before a two. -You may add to existing melds or exchange jokers only after completing your initial 40-point meld. -A joker may only be taken from a set if replacing it completes the four-card set. -You may not knock to claim a discarded card when it is not your turn. -Super Rummy is allowed.

Be the first to claim it
House RulesAfter Game

Play a game with the knocking rule: a player may knock to claim the most recently discarded card outside their turn and must also draw one penalty card from the stock.

House RulesAfter Game

Play a game in which the initial meld must be worth at least 30 points.

House RulesAfter Game

Spiele eine Partie, in der ein ausgetauschter Joker auf die Hand genommen und erst in einem späteren Zug wieder ausgespielt werden darf.

House RulesAfter Game

Play a game in which the initial meld cannot contain a joker.

House RulesAfter Game

Play a game in which a card may only be taken from the discard pile if it is melded or laid off on the same turn.

Be the first to claim it
House RulesAfter Game

Play a game of Robbers’ Rummy: Melds on the table may be completely rearranged, provided that all melds are valid at the end of the turn.